Quick but very important tip to anyone who is making a first person game, or driving game, or really almost anything aside from management. It's very important to hide and lock your mouse at the start of the game play scene. Locking it keeps the mouse stuck in the center of the screen to keep the player from clicking out if they're playing in windowed mode, and keeping the mouse invisible stops your game from feeling like a middle school presentation.
Though keep in mind if you have any in game menus like a pause menu, you'll have to remember to give the players control of their mouse again. Especially if you're working with a first person game, it can also be a good idea to take advantage of the time scaling again when the player is in menu to stop them from flailing their character around while trying to navigate your UI. It's easier (Lazier, but not a bad thing) than unpairing your mouse from your character controller every time they need to access the menu.
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